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Core Track Beginner ⏱️ 24 hours 3 Lessons

Algorithms & Data Structures Mastery

From physical memory models & asymptotic complexity to dynamic programming, trees, and graph algorithms.

A first-principles, visual-first engineering curriculum mastering the fundamental building blocks of computation. Learn how data structures organize memory in RAM, and how algorithms manipulate them with optimal time and space complexity.

Track Mastery Progress 0 of 3 Lessons Completed (0%)
Test Knowledge ➔

Course Overview

Welcome to Algorithms & Data Structures Mastery on codeworking.org. This track is engineered to take you from the physical reality of RAM memory addresses and CPU cache lines to the mathematical mastery of asymptotic complexity, trees, graphs, and dynamic programming.

What You Will Master

  • First-Principles Computational Complexity: Understand Big-O, Big-Ω, and Big-Θ not as arbitrary trivia, but as the mathematical laws governing scale and performance.
  • Physical Memory Architecture: Discover why an array scan in contiguous RAM can be 50x faster than a linked list traversal despite identical O(n) time complexity, mastering CPU cache lines (L1/L2/L3) and spatial locality.
  • Foundational Data Structures: Implement dynamic arrays, linked lists, stacks, queues, hash tables with collision resolution, and self-balancing trees from scratch.
  • Core Algorithmic Paradigms: Master Divide & Conquer, Two Pointers, Sliding Windows, Greedy strategies, and Dynamic Programming (Memoization and Tabulation).
  • Graph & Network Theory: Solve complex dependency systems, shortest path routing (Dijkstra), and minimum spanning trees (Kruskal/Prim).

Prerequisites

  • Basic familiarity with at least one programming language (C, Java, Python, TypeScript, or Rust).
  • No prior theoretical computer science background required. We start at the hardware memory layer and build upward step by step.

Structured Learning Roadmap

6 Modules • 3 Step-by-Step Lessons
02
Module 02

Linear Data Structures

Dynamic arrays, singly and doubly linked lists, stacks, queues, and hash table collision resolution.

04

Arrays, Dynamic Arrays & Memory Allocation

Planned

Contiguous indexing, geometric resizing (2x vs 1.5x), and amortized insertion analysis.

🔒 In Preparation
05

Singly & Doubly Linked Lists

Planned

Node pointers, sentinel dummy nodes, in-place list reversal, and Floyd's cycle detection.

🔒 In Preparation
06

Stacks & Stack-Based Algorithms

Planned

LIFO invariant, parentheses matching, monotonic stacks, and postfix expression evaluation.

🔒 In Preparation
07

Queues, Deques & Circular Ring Buffers

Planned

FIFO mechanics, double-ended queues, and circular index wrapping in OS drivers.

🔒 In Preparation
08

Hash Tables, Hash Functions & Collision Resolution

Planned

Hash distribution, separate chaining, open addressing (linear probing), and load factors.

🔒 In Preparation
03
Module 03

Sorting, Searching & Array Techniques

Divide-and-conquer sorts, linear counting/radix sorts, binary search, and sliding window paradigms.

09

Elementary Sorting: Bubble, Selection & Insertion Sort

Planned

In-place comparison sorting, best/worst case behavior, and sorting stability.

🔒 In Preparation
10

Divide & Conquer Sorting: Mergesort & Quicksort

Planned

Merge trees, Lomuto vs Hoare partitioning, randomized pivots, and tail recursion.

🔒 In Preparation
11

Non-Comparison Linear Sorting: Counting, Radix & Bucket Sort

Planned

Breaking the Omega(n log n) comparison barrier with positional digit passes.

🔒 In Preparation
12

Binary Search & Discrete Search Spaces

Planned

Sorted array lookups, lower/upper bounds, and binary search on monotonic answer spaces.

🔒 In Preparation
13

Two Pointers & Sliding Window Techniques

Planned

Opposite-direction scanning, fast/slow pointers, and dynamic window expansion/contraction.

🔒 In Preparation
04
Module 04

Trees & Hierarchical Structures

Binary search trees, self-balancing AVL & Red-Black trees, binary heaps, and prefix tries.

14

Binary Trees & Tree Traversal Algorithms

Planned

Pre-order, In-order, Post-order DFS traversals, and level-order BFS queues.

🔒 In Preparation
15

Binary Search Trees (BST) & Invariants

Planned

Search, insert, minimum/maximum, and 3-case node deletion with successor replacement.

🔒 In Preparation
16

Self-Balancing Trees: AVL & Red-Black Trees

Planned

Tree rotations, balance factors, color invariants, and Linux/Java standard library trees.

🔒 In Preparation
17

Binary Heaps & Priority Queues

Planned

Array-backed complete binary trees, sift-up/sift-down, Floyd's O(n) buildHeap, and Heapsort.

🔒 In Preparation
18

Tries (Prefix Trees) & Radix Trees

Planned

Character edge graphs, autocomplete dictionaries, and Patricia tree path compression.

🔒 In Preparation
05
Module 05

Graphs & Network Algorithms

Graph representations, topological sorting, shortest path trees, and minimum spanning forests.

19

Graph Representations & Traversal: BFS & DFS

Planned

Adjacency matrix vs adjacency list, unweighted shortest paths, and cycle detection.

🔒 In Preparation
20

Directed Acyclic Graphs (DAG) & Topological Sorting

Planned

Dependency resolution, Kahn's indegree algorithm, and DFS post-order reversal.

🔒 In Preparation
21

Shortest Path Algorithms: Dijkstra & Bellman-Ford

Planned

Greedy edge relaxation with min-heaps, and detecting negative weight cycles.

🔒 In Preparation
22

Minimum Spanning Trees: Kruskal & Prim

Planned

Cut property, Disjoint Set Union (DSU) with path compression, and priority queues.

🔒 In Preparation
06
Module 06

Advanced Paradigms & Dynamic Programming

Greedy choice strategies, 1D/2D dynamic programming memoization/tabulation, and backtracking.

23

Greedy Algorithms & Interval Scheduling

Planned

Locally optimal choices, greedy choice property, and Huffman compression trees.

🔒 In Preparation
24

Dynamic Programming 1: Memoization & Tabulation

Planned

Overlapping subproblems, top-down caching vs bottom-up arrays, and space reduction.

🔒 In Preparation
25

Dynamic Programming 2: Classic Multi-Dimensional Problems

Planned

0/1 Knapsack, Longest Common Subsequence (LCS), and Edit Distance matrices.

🔒 In Preparation
26

Backtracking & Combinatorial Search

Planned

State space trees, recursive choice pruning, N-Queens, subsets, and permutations.

🔒 In Preparation